Subcutaneous Protective Mesh - Head CBM
BionicsAn advanced protective mesh that weaves into the user's flesh, protecting both their head and jaw regions at the cost of mild encumbrance.

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Introduction history determines newest order. Undated objects follow dated additions; download dates do not make an object new.
An advanced protective mesh that weaves into the user's flesh, protecting both their head and jaw regions at the cost of mild encumbrance.
An advanced protective mesh that weaves into the user's flesh. Provides passive protection at the cost of mild encumbrance, and can be used in conjunction with bionic martial arts.
An advanced protective mesh that weaves into the user's flesh, protecting it from physical trauma at the cost of mild encumbrance.
Thin armor made of carbon nanotubes, implanted just beneath the skin. It reduces cutting, stabbing and ballistic damage.
A bionic stun gun which implants into the hand. It is highly powerful, able to easily cause electrical burns and cardiac arrest in targets. The electricity it generates arcs through the air over short distances, making it nearly impossible to miss, but it still requires the user to be nearly adjacent to their target.
A set of bionic stimulators that enhance the user's nervous system, granting a 10% boost to speed.
An electromagnetic stimulator surgically implanted on the back of the head and along the spine, continually draining power. As long as it's active, the user will not suffer from sleep deprivation, although they may still feel sleepy; if activated by a user that is already sleep-deprived, it will gradually reduce the symptoms of lacking sleep.
Highly efficient synthetic lungs which replace the user's own. After installation the user's cardio fitness will be greatly increased and will not need regular exercise to maintain but the user will need continuous power to remain breathing. Further, they will weaken the user's immune system somewhat.
A bionic module that contains rangefinders and synchronizes the movement of the user's eyes with their arms, to a degree. Shots they fire will be much more accurate, particularly at long ranges.
A broken and mis-wired module that would cause food and drink to taste terrible if installed.
A set of highly-sensitive sensors implanted in the user's mouth, combined with a sophisticated analyzer. While active, it will block all unpleasant taste and texture at the cost of bionic energy.
A highly experimental unit that folds space over short distances, instantly transporting the user's body up to 25 feet in a random direction at the cost of much power. Note that prolonged or frequent use may have dangerous side effects.
An array of high-powered, auto-focusing lenses that replaces much of the material in the user's inner eye. This fixes any vision problems and allows for an increased vision range akin to binoculars.
A set of precision sonar equipment, implanted in the user's feet to allow the detection of below-ground movement, buried traps, and unstable terrain.
A set of powerful heatsinks and supermaterials woven into the user's flesh. While powered, this system will prevent external heat damage up to 2000 degrees Fahrenheit. Note that this does not affect the internal body temperature.
The culmination of decades of research into hominid palaeoanthropology and biomechanical modeling, the throwing assist CBM was brought to market to revolutionize Beqball tournaments, soon becoming exhibitions of cybernetic human effort and engineering. A network of neurostimulators and sensors, mostly in the arms and hands, work in tandem with the eyes for a significant increase in throwing accuracy and precision. When the Exodii came upon this cybernetic enhancement suite, they found it to be an economical way to ensure precise grenade placement in partial cyborgs.
At the cost of all stored bionic power, the user may increase their body speed and reactions dramatically, essentially freezing time. Violent or rapid movements may cause damage due to friction.
A set of hinges, springs, and other synthetic augments for the skeletal structure. These artificial enhancers strengthen the knees and elbows, allowing the user to carry more weight. The reinforcement also provides 2 bashing armor to the torso, legs and arms.
A set of bionic processors that augment the user's nervous system, allowing them to dodge attacks beyond normal human capability.
A Unified Power System that is wired into the user's bionic power banks. Objects that run on a UPS can now directly draw power from the bionic power supply.
A pair of defective ocular bionics that cause visual distortion and pixelation.
Part of the Autodoc's 'Cyborg Identity Package', this bionic gives the user a creepy robot voice.
A module containing nanotubes that are embedded in the palm of the user's hand to pump any available fluid out of a dead body, cleanse it of impurities, and convert it into potable water. Water container not included.
A set of speakers implanted into the skull, able to pick up local radiowaves and play downloaded music.
A multitude of scientific instruments and sensors collects environmental data. The data are compiled and presented as a simple readout of the current weather. It also passively tells the user their external temperature.