Power infrastructure
Power Plant

Buildings
Adds a Power Plant for either faction.
Buildings1 supported recipe route
WHY CONSIDER IT
Its positive 100 power balance supports construction plans that need power.
When it fits: Build it after the Construction Yard when power is needed for base development.
The tradeoff: Costs 500 Credits and requires a Construction Yard.
Properties & access
Health (native units)55000
Power balance100
Armor classWood
Planner recipes & alternatives
Material calculator: OpenRA release-20250330.
Access & prerequisites
- Prerequisite flags: fact
Used by 0 objects
No downstream uses are recorded in this source scope.
