✦ Specialized land unitsAlpine TroopsUnitsChoose a Tactics-gated infantry option for land operations where specialized troops fit. 1 recipe +
✦ Reconnaissance aircraftAWACSUnitsUse an air unit with broad listed vision to support reconnaissance planning. 1 recipe +
✦ Military buildingsBarracks IIBuildings & wondersConsider the Gunpowder-era barracks entry in a military infrastructure plan. 1 recipe +
✦ Military buildingsBarracks IIIBuildings & wondersConsider the Mobile Warfare-era barracks entry for a later military city plan. 1 recipe +
✦ City amenitiesCathedralBuildings & wondersConsider a cathedral as a later city amenity building after establishing a Temple. 1 recipe +
✦ Coastal defensesCoastal DefenseBuildings & wondersAdd a coastal defense building when shoreline protection is relevant to your city plan. 1 recipe +
✦ City amenitiesColosseumBuildings & wondersConsider a Colosseum for a city plan that prioritizes local amenities. 1 recipe +
✦ City administrationCourthouseBuildings & wondersConsider a Courthouse as part of managing a city under a broader administrative plan. 1 recipe +
✦ Missile unitsCruise MissileUnitsUse a missile-class unit for a narrow strike plan when Rocketry is available. 1 recipe +
✦ Mounted land unitsDragoonsUnitsChoose this Leadership-gated mounted unit for a mobile land force. 1 recipe +
✦ Diplomatic wondersEiffel TowerBuildings & wondersConsider a wonder project for a strategy where diplomatic positioning matters. 1 recipe +
✦ Exploration unitsExplorerUnitsUse a noncombat land unit for an exploration-focused plan. 1 recipe +
✦ Air defense buildingsSAM BatteryBuildings & wondersAdd a Rocketry-gated city defense option for a late-game security plan. 1 recipe +
✦ Special unitsBarbarian LeaderUnitsTreat this as a scenario-specific unit rather than a regular combat choice. 1 recipe +
✦ Production conversionCoinageBuildings & wondersUse Coinage as a fallback city-production choice when other projects are not preferred. 1 recipe +