Tobacconist's shop
Building constructionProduce Cigars from Tobacco.

FreeCol’s colony economy turns raw goods into construction capacity, specialist outputs, and defenses.
Introduction history determines newest order. Undated objects follow dated additions; download dates do not make an object new.
Produce Cigars from Tobacco.
Add a university to colony development plans.
Produce Cloth from Cotton.
Materials reference. Inspect acquisition and source facts for its role in the crafting system.
Materials reference. Inspect acquisition and source facts for its role in the crafting system.
Materials reference. Inspect acquisition and source facts for its role in the crafting system.
Materials reference. Inspect acquisition and source facts for its role in the crafting system.
Materials reference. Inspect acquisition and source facts for its role in the crafting system.
Materials reference. Inspect acquisition and source facts for its role in the crafting system.
Supply Cloth production.
Supply Coats production.
Supply Rum production.
Supply Cigars production.