Forester (Building)
Wood & StoneBuild a forester to support Wood supply.

Build a resilient Pagonia settlement by prioritizing resource gathering, logistics, and core production before specialist services and monuments.
Explore the purpose, prerequisites and tradeoffs behind these options.
Build a forester to support Wood supply.
Add housing for settlement growth.
Place a guard post as an expansion-support building.
Build a smelting works for metal processing.
Expand settlement storage capacity.
Supply a broadly used construction material.
Establish an adventurer-focused guild building.
Add a coal-focused mining building.
Add a provisioner to the settlement’s supply network.
Build a quarry to support stone supply.
Add basic housing to the settlement.
Add a tower for guard coverage.
Luna-assisted choices across object families. Open an object to inspect its purpose, alternatives and material commitment.
Add a furnace to the settlement’s processing chain.
Add warehouse capacity for settlement logistics.
Provide raw stone for construction and processing.
Establish an artisan blacksmith for specialist production.
Build a mine dedicated to coal extraction.
Establish a farm for vegetable production.
Build a sawmill to support processed wood supply.
Provide larger-scale housing for settlement growth.
Add a tailor's shop for textile-related production.
Set up a jeweler for specialist production.
Establish a camp for trade activity.
Supply processed stone for construction.
Wiki revision snapshot 63637143b559
Wiki revisions retain their own dates; a recent article edit does not establish a game release or current build compatibility. · Only unambiguous numeric crafting requirements are calculated. Unparsed dynamic templates, alternatives, random yields and unsupported modifiers are excluded.
Inspect source & coverage ↗