Exploration & Expansion
Tailor's Shop (Building)
Exploration & Expansion
Add a tailor's shop for textile-related production.
Exploration & Expansion1 supported recipe route
WHY CONSIDER IT
A tailor's shop can support the settlement’s cloth economy and related building plans.
When it fits: After Softwood Trunks progression when cloth production becomes useful.
The tradeoff: Requires 5 Softwood Trunks, competing with other buildings for timber.
Planner recipes & alternatives
Material calculator: Wiki revision snapshot 63637143b559.
Access & prerequisites
- Settlement progression: Softwood Trunks
Used by 0 objects
No downstream uses are recorded in this source scope.