Exploration & Expansion
Weaving Shed (Building)
Exploration & Expansion
Add a shed for weaving-related production.
Exploration & Expansion1 supported recipe route
WHY CONSIDER IT
Textile production can support Cloth-dependent logistics and construction as the settlement develops.
When it fits: After Copper progression when Cloth supply becomes a planning need.
The tradeoff: Requires 4 Wood, competing with other early buildings for timber.
Planner recipes & alternatives
Material calculator: Wiki revision snapshot 63637143b559.
Access & prerequisites
- Settlement progression: Copper
Used by 0 objects
No downstream uses are recorded in this source scope.