Production budget
Credits
Production budget
Fund construction and unit production across the build queue.
Production budgetAcquisition / use reference
WHY CONSIDER IT
Credits appear as the cost input for 92 objects, making income central to nearly every production plan.
When it fits: Plan around credits whenever expanding, replacing losses, or moving into higher-cost production.
The tradeoff: Spending credits competes across all queue choices; no replenishment rate is supplied.
Acquisition and use reference
This object has no supported batch recipe in the selected material library. Inspect its source, unlocks and related uses; it is not presented as directly craftable.
Used by 92 objects
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