Metal
Production ratiosPlan Metal as a central input for weapons, armour, tools, machinery, and jewelry.

Songs of Syx crafting and production reference
Introduction history determines newest order. Undated objects follow dated additions; download dates do not make an object new.
Plan Ore as the upstream input for Metal at the Metal Smelter.
Plan Smithy production of Tools from Coal and Metal.
Treat Work as the common input behind extraction and several farm and pasture outputs.
Plan Bow production at the Bowyer for ranged equipment needs.
Plan Bakery output as an input to Ration production.
Plan Fabric for the fabric-based Tailor recipe for Clothes.
Plan Fruit for Rations or Shedeh brewing.
Plan Pottery as an input to Piva and Shedeh brewing.
Plan Shields at the Carpenter from Wood and Leather.
Plan Masonry processing of Stone into Cut Stone.
Plan Globdien Pasture output as an Egg supply route.
Plan Furniture as an input to Machinery production.
Plan Tailor production of Leather Armour.
Plan Mushroom Farm output as a food supply option.
Plan Piva at the Brewery as a product with a listed Ration use.
Plan Shedeh as a Brewery output that can feed Rations.