Basic Construction
MiscProvides a basic construction building from a small Wood investment.

A realm-building strategy game where watched production and barracks turn resources into infrastructure and forces.
Explore the purpose, prerequisites and tradeoffs behind these options.
Provides a basic construction building from a small Wood investment.
Turns Ore into Metal for construction and other uses.
Forge output used across advanced buildings and equipment chains.
Produces Water without a listed input.
Produces Gold without a listed input.
Made at Building construction.
Funds construction across many buildings and production plans.
Supports construction and feeds Forge metal production.
Feeds several production buildings and appears in many listed uses.
Produces Fire Mages using Wheat.
Produces Meat from Water and Wheat.
Produces Anubis' Saber Master using Canopies and Metal.
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Luna-assisted choices across object families. Open an object to inspect its purpose, alternatives and material commitment.
Produces Crossbowmen using Wheat and Gold.
Made at Building construction.
Produces both Ore and Wheat without listed inputs.
Consumes Metal as a listed offensive structure input.
Made at Building construction.
Produces Furniture from Wood and Metal.
Produces Clay without a listed input.
Produces Crystal without a listed input.
Produces Fuel from Water and Wood.
Produces Lightning Mages using Wheat.
Produces Relics without a listed material input.
Produces a Legendary Spell using Crystal.
Wiki revision snapshot d02156b288c1
Construction and building production use native colon-delimited numeric resource costs. Unit costs are not invented from combat stats. · Blueprint access, king attention, placement and prerequisite requirements remain explicit conditions. Upgrade descriptions are not treated as ingredient recipes.
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