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The King is Watching official game artwork

The King is Watching

A realm-building strategy game where watched production and barracks turn resources into infrastructure and forces.

276objects35families214recipe routes

Explore the catalog, compare choices and plan the resources for your next build.

USEFUL ACROSS THE GAME

Recommended projects & upgrades

Explore the purpose, prerequisites and tradeoffs behind these options.

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BROWSE THE WHOLE GAME

Find your direction.

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PURPOSE, PROGRESSION & TRADEOFFS

Useful across the game

Luna-assisted choices across object families. Open an object to inspect its purpose, alternatives and material commitment.

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Source version, supported systems & project templates

Wiki revision snapshot d02156b288c1

Construction and building production use native colon-delimited numeric resource costs. Unit costs are not invented from combat stats. · Blueprint access, king attention, placement and prerequisite requirements remain explicit conditions. Upgrade descriptions are not treated as ingredient recipes.

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