Civic buildings
Church
Building construction
Add a church to colony construction plans.
Building construction1 supported recipe route
WHY CONSIDER IT
A civic building can suit a colony prioritizing that part of its development.
When it fits: Consider it when civic construction fits your colony’s priorities.
The tradeoff: Construction requires Hammers.
Planner recipes & alternatives
Material calculator: 1c272e80d2f8946e096063f6d88eb945a44f789d.
Access & prerequisites
- FreeCol Classic building rule id: model.building.church
- Source `required-goods` value; includes building upgrades where source defines them
Used by 0 objects
No downstream uses are recorded in this source scope.