Military goods
Muskets
Goods production
Produce Muskets from Tools at an Armory or Magazine.
Goods production3 supported recipe routes
WHY CONSIDER IT
Muskets support a colony’s military production plans and depend on available Tools.
When it fits: Plan for them when military goods are a priority.
The tradeoff: Both listed production routes use Tools.
Planner recipes & alternatives
Material calculator: 1c272e80d2f8946e096063f6d88eb945a44f789d.
Access & prerequisites
- FreeCol Classic building rule id: model.building.armory
- Production group index: 0
- FreeCol Classic building rule id: model.building.magazine
- FreeCol Classic building rule id: model.building.arsenal
Used by 0 objects
No downstream uses are recorded in this source scope.